• enkers@sh.itjust.works
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    7 months ago

    Ya know what other game is basically the same game 8 years later? Pretty much all of them. Games almost never just up and fundamentally change their core design after release. Why would a dev do that, when they can just make a new game?

    What a weird article title.

    • zifk@sh.itjust.works
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      7 months ago

      Title now shows as “In 8 years, Stardew Valley never lost sight of its core philosophy” for me.

      • Sentrovasi@kbin.social
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        7 months ago

        People don’t really like to read the articles before commenting, huh.

        Knowing Stardew was such a beloved game, I knew I had to get context before judging the author because it could be read both ways.

        People who assume games not changing = criticism are telling us more about their own uncharitable view of others than anything else.

        EDIT: That said, if I were to offer criticism, I feel like the author gives too much credit to Stardew as though it invented or pioneered the tight gameplay loop: perhaps at least some mention could have been made to Harvest Moon, the game from which Stardew borrows - and perfects - most of its major systems.

        Also to be fair, it doesn’t go anywhere with that thought that Stardew hasn’t changed. Felt a little low-effort, like a retrospective on Stardew that just basically listed what people liked about it.

        • enkers@sh.itjust.works
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          7 months ago

          I did read it, and I did notice that the title was editorialized a bit here, and I think that’s immaterial to my main point. The article is basically “sun found to rise once again after 8 years”. As you mentioned yourself, it really doesn’t go anywhere with the idea.

      • taladar@sh.itjust.works
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        7 months ago

        Well, that one wasn’t really much of a game at the release. More like a tech demo that they somehow transformed into a game later.

        • Zorque@kbin.social
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          7 months ago

          I mean… it started as a resource farming simulator.

          Now it’s a resource farming simulator with mechs and submarines and bases.

          Still the same basic game with the same basic core mechanic… just with more mindless stuff to keep you busy.

    • CancerMancer@sh.itjust.works
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      7 months ago

      Then you get shit like Stellaris that fundamentally changed their game at least two times. It’s not even close to the game I originally bought, and I say that with mixed feelings.

      Stardew is in a good place, it doesn’t need to change. If you want Stardew-but-not then play something else, plenty of good games. Slime Rancher, Core Keeper, Sun Haven…