• simple@lemm.ee
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    3 months ago

    Zero consistency to magic systems. I get it, having all sorts of spells in the story is fun and gives a lot of creative ways to make fights more interesting, but…

    • If teleportation magic exists, why don’t people who own it teleport everywhere?

    • If time travel magic exists, why isn’t everyone doing everything in their power to get it and use it? Looking at you, harry potter.

    • The villains usually have spells that are supposed to be ultra powerful and can kill anyone quickly but somehow it doesn’t work against main characters and there’s no excuse for why fights drag on for so long. Imagine seeing the villain introduced by vaporizing someone but never seeing them do it again.

    • Main character(s) breaking the rules of magic just because…

    I’m a fan of stories like Avatar the last airbender or Witch Hat Atelier because their magic is very consistent. It makes things way more interesting when a character can’t just pull something out of their ass to save them in the middle of a fight.

    Shoutout to every story that alludes to the fact that mages can run out of mana but is insanely inconsistent how and when it happens. Sometimes they spam spells for hours and sometimes it’s just “Oh no, I can’t use [spell] anymore because… Um… The plot says I can’t!”

    • K3zi4@lemmy.world
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      3 months ago

      One of the things I enjoy most about Sanderson’s work is his attention to detail in his numerous magic systems.

    • GrayBackgroundMusic@lemm.ee
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      3 months ago

      Shoutout to every story that alludes to the fact that mages can run out of mana but is insanely inconsistent how and when it happens. Sometimes they spam spells for hours and sometimes it’s just “Oh no, I can’t use [spell] anymore because… Um… The plot says I can’t!”

      hhahahaa, just like reload when dramatically appropriate.

    • GraniteM@lemmy.world
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      3 months ago

      There’s a thing I heard somewhere about how your magical system needs to have a balance between how well it’s understood vs. how useful it is, or else it will break the plot.

      If a magic system is extremely useful, then it must also be extremely mysterious, so that you can say “Well, it can’t immediately fix all problems because the gods work in mysterious ways.” Gandalf or Tom Bombadil seem incredibly powerful, but they don’t solve all of the problems in Middle Earth, and that’s okay because they’re terribly mysterious.

      If a magic system is extremely well understood in-universe, then it has to have hard limits on how useful it is, so you can say something like “Well, the Law of Equivalent Exchange says that to solve all our problems would require a blood sacrifice of the entire population, so that’s not an option.”

      If your magic is pretty well-understood AND very useful, then by all rights it OUGHT to solve all your problems, and when it doesn’t then readers rightly begin to question why any of the plot needs to happen at all (see, for example, the time turners in Harry Potter).

    • GrayBackgroundMusic@lemm.ee
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      3 months ago

      If teleportation magic exists, why don’t people who own it teleport everywhere?

      Another wizard and I absolutely wrecked our DM’s in game economy just teleporting everywhere. Wizard Instant Shipping Inc.

    • intensely_human@lemm.ee
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      3 months ago

      If teleportation magic exists, why don’t people who own it teleport everywhere?

      Because you die and a copy of you is created.

      If time travel magic exists, why isn’t everyone doing everything in their power to get it and use it? Looking at you, harry potter.

      It can only be used by women who have borne children, to travel to a point before they bore children. Obviously, this means their child disappears from existence.

      The villains usually have spells that are supposed to be ultra powerful and can kill anyone quickly but somehow it doesn’t work against main characters and there’s no excuse for why fights drag on for so long. Imagine seeing the villain introduced by vaporizing someone but never seeing them do it again.

      The main character leaves his normal life when a villain’s casual disappearing spell actually “doubles” him, resulting in the origin of his heroic power.

      Main character(s) breaking the rules of magic just because…

      Because schizophrenia. Main character hears voices and they occasionally meld into a chorus in a way that produces unique magical outcomes.