UbiSoft will fail and get bought up by Microsoft, who will have learned the exact opposite lesson because their stock price went up.
Meanwhile, Larian will keep churning out bangers until someone eventually offers the owners a too-stupid-amount-of-money to turn down, and then it will be folded into the enshitificatio engine, too. Or they’ll release a flop, lose access to low-interest loans, and collapse under their own weight. Thus proving good games aren’t worth the risk to make.
I want to be optimistic that the industry will learn from these failures but they only ever seem to learn the wrong lessons
UbiSoft will fail and get bought up by Microsoft, who will have learned the exact opposite lesson because their stock price went up.
Meanwhile, Larian will keep churning out bangers until someone eventually offers the owners a too-stupid-amount-of-money to turn down, and then it will be folded into the enshitificatio engine, too. Or they’ll release a flop, lose access to low-interest loans, and collapse under their own weight. Thus proving good games aren’t worth the risk to make.
The fact that so many people use Steam mean that gamers haven’t really learnt either. Some games are DRM-free on Steam, but a lot aren’t.
Yep, after the bombing of Suicide Squad’s game, and Hogwarts selling 24 million units, Warner’s exec said they would still try to push live services.