- cross-posted to:
- retrogaming@lemmy.world
I’ve certainly noticed that my patience has dropped off a cliff.
When I was young, I spent hundreds of hours in RPGs. Then I got into roguelikes, which are like RPGs, but condensed down. Well, and now I’m microdosing this crack, because the condensed version of roguelikes is apparently puzzle games.
That game is pretty cool, thank you for sharing. Will go well when I want a break from crosswords.
You should check out all the games on that site, they’re very good. There’s even a free mobile app with no ads
I did a little write-up on it a while back, probably my favourite app, and it’ll run on anything!
Wow. The phone app is awesome. I’m shocked this guy releases it for free.
I used to love RPGs when I was younger too, but now I find them too slow. I’ve always loved roguelikes, back when I still liked RPGs, and still to this day.
Crash bandicoot was written in fucking LISP
Wait really? Man I knew those games were my favorites for a reason
And they are not using a rigged skeleton for animation
I thought altered beast was the pinnacle of two player gaming at one point. I played it recently and decided to do laundry instead.
I remember Altered Beast’s graphics being a lot better than they are.
IIRC, the sprites were pretty large for the time.
I was impressed by them, but I was also a child. I remember them being comparable to SNES graphics and…they aren’t.
Lol I’m working on a MAME emulator system and saw the roms for Altered Beast yesterday, and I wondered if I should bother, because I remember playing it some in the arcade. Sounds like I should skip it!
It was cool to waste a few quarters on at the arcade, but the entire game is actually only 15 minutes long, has terribly unrewarding gameplay beyond going beast mode, and is super repetitive.
MKII is still sweet. So is killer instinct, Mike Tysons punchout, tecmo bowl, super dodge ball, most of the Mario games, ff 6 and 7, chrono trigger, the first Mario kart, some of the zelda’s, and a ton more.
My needs changed. When I was a child I had an intense need to master new skills and show them off. Video games could meet that need in a way school never could. As an adult I can completely fill those needs with work so I have no interest in those sorts of games. Now I play games to be entertained and delighted. If I want challenge I’ll put that energy towards earning a bigger bonus for Q4.
The issue is, as a kid, you had lots and lots of time, and also little access to Internet forums for general game info.
Back then, you got a game and that became your whole focus for a few days instead of a few weeks/months.
Games in general were less complex and less forgiving so you were more used to playing simple platformers in which you could die and lose 20 mins of progress.
So overall, the attitude was to put effort, invest and challenge yourself (not with online play) when it came to gaming.
So given all these factors, your attitude towards games and the type of games were difference, hence why a simple platformer without much story and repetitive gameplay was the shit back then.
I’m playing Tomb Raider remastered right now and I’m scum saving like a little bitch.
I think young me just didn’t value spare time because he had so much of it.
These Unfinished Business levels are rough as fuck though.
Going back and playing games I never liked the gameplay of and only played for the story now, as an adult, I think the stories are poorly written and cringe as fuck. 😬
Though for some games, that doesn’t make them bad. It just makes them good in a different way. Like how you might enjoy a crappy B movie because it’s crappy.
Random stab in the dark, but I could easily take this statement to be about Final Fantasy 7… 🤣
Even if it isn’t, it’s safe to accept that a lot of modern game tropes can have their origins traced back to 8/16/32 bit origins.
Basically what I’m trying to get at is that a lot of the time, the narrative was able to be seen as less cringey, and more cutting. Time has dulled the more sharp edges, or even moves public perceptions well beyond what was presented.
The unskippable animations in that game. They didn’t bother me at the time, but once somebody pointed them out, I had to agree they were terrible. I don’t think I could play the original again because of that. (Fortunately, I’ve heard that newer versions do allow you to skip.)
W-Summon Knights of the Round; perfect time to go take a toilet break - except against maybe Ruby and Emerald weapons… 😅
It is far more likely that their expectations have changed.
I think that’s a fair comment, and to extend it a bit further, people expect a standard quality of life in games now that either have emerged over the years a a positive gameplay trait (regenerating health, accessibility customisation, the yellow paint guide) or a technical innovation (auto save, autoaim, customisable graphics etc).
I find it really tough going back to play Perfect Dark (the original, not the excellent remaster) and really struggling to play through the brilliant game at sub-20fps; or playing Metal Gear on the NES without the ability to return to the same room on death, seeing as the password system was a bit clunky.
We’ve come a long way, largely for the better.
yeah we were kids
This is how I felt when I played Kindgom Hearts 3. It was a true sign to me that I didn’t have as many interests as I did as a kid
I think part of that is also that KH3 actually sucks compared to KH2, and even KH1 in some areas. Yeah, KH3 is flashy, but the story beats were just awful compared to the previous numerical games. I still haven’t played through the plethora of tie in games, simply because I think the director lost the fucking plot after KH2.
Then there is the flip side. I have been playing Galaga for over forty years.
If I ever run across an arcade I will first search out for a Galaga to play. Usually is one, which says something. No, I’m not as good as I used to be, but it’s okay. I can lose even a few levels in of brief play and still feel I had fun.
I’m having this problem with old RTS games. I remember having SO much fun and they’re just boring as fuck now.
I’ll probably feel this when I start playing the new Croc remaster, since tank controls are hard to go back to, but I remember playing a ton of Croc 2 as a kid, getting lost in the hub all the time.
I had that happen to me when I tried playing MDK recently :D
Me knowing I’d probably like defender of the crown when I got older but it’s still boring yet probably set ground we work for mount and blade