Basically, title.
Looks like this could be a good fit, but curious to see what other people think.
I have! It is very laid-back, but I also found it to be a bit lacking in content. That was like a year ago though, and it’s my understanding that they’ve added a lot more to the game since I played.
Thanks for sharing!
I played this when it first came out and loved it so much. Unfortunately, as it developed it just went in a bunch of directions that made it less and less fun to play. I still try and play it occasionally but there’s so much that gets in the way of enjoying it now. It feels like it got the “too many chefs” treatment and now it’s just not anything like as much fun as it was. I’m not joking when I say it kind of broke my heart to see it basically loose it’s way so much. It also still struggles with an issue they’ve never really resolved which is that when your town grows and your workers end up having to travel further and further away from their workplaces everything becomes inefficient. Every town I’ve made eventually spirals down into this issue and you can’t just delete all the houses and force people to build homes nearer their workplaces cos it’s insanely expensive and produces very unpredictable results. It’s just a shame. TL;DR Used to be great but is kind of not great now (in my opinion of course. Your mileage may vary).
Tbf, this may be symptomatic. In real life, medieval “cities” had less people than many modern “nothing exciting ever happens here” rest stops. You may have reached a legitimate logistic limit of the time period.
Interesting point. However medieval cities with populations of 70-100k were not uncommon (like say Prague or Antwerp). The problem I’m talking about happens WAY before that. Like even at a couple of thousand things pretty obviously grind to a halt and the population becomes more and more miserable. It’s just depressing because you do all this work and then nothing works and you can’t do anything about it. In real life homes would be bought and sold as people needed to move to other areas which would solve the runaway commuting effect. Maybe what Foundation needs is an estate agent/realtor :)
Thank you, very insightful comment!
Loved the book series
I really like farthest frontier which is chill if you turn off bandits and stuff. Its not finished yet, but i have sunk hours and hours in regardless. If you haven’t looked at it, do.
I picked up Farthest Frontiers during the recent sales, and it really surprised me. I also turned off raiders/bandits, so it’s been a super chill city builder. I love the time-speed changes on the fly. Even without aggro raider attacks, it’s still been a fun challenge to find the right balance of resources, production, population size. I’ve spent waaaay too many late nights totally sucked into it.
It’ll be cool to see where they go with it. It’s pretty well-fleshed out for an Early Access game. I didn’t expect it to be so complex and replayable. So yeah… seconding FF!
Thanks!
also check out
Patron
Zeus and Poseidon
Zeus and Poseidon
I played a lot of Caesar III growing up, I even played it recently with a HD mod, definitely still solid today
$40 for an early access game? That’s pushing it, imo. To me that means it’s a $50/$60 game at release. And it’s these devs first game. Idk.
Maybe I’m still privileged from the KSP model years ago though, and the rest of the inde scene.
I pirate games that seem interesting to me when they come out of EA and if I vibe with it after 5-10 hours I make the purchase. It’s like playing a demo.
Yeah i agree with that practice.
It’s actually very bad for a game to be refunded. Id rather demo it than do that to a dev.
Check out Kingdoms Reborn
How many of these city builders are there lol
Manor lords and ostriv vibes