• cygnus@lemmy.ca
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    2 months ago

    Genuine question: why is this such a big deal?

    These are not all video game companies, but for reference:

    AMD: 26,000 employees
    EA: 14,000
    Facebook: 84,000
    Netflix: 11,000
    Spotify: 9,000
    Twitter: 7,500

    • nalinna@lemmy.world
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      2 months ago

      Yep. But it also seems like people are so shocked by the data that maybe they’re missing the moral of this story, too? …sure it’s impressive that Valve has done so much with such a small workforce, but I think the reason they’ve been able to move so quickly is because they have such a small workforce. Companies get slow because they get big…I don’t care how much you tout your SAFe processes; you will always lose efficiency as you grow. It’s the difference between steering a canoe vs a cruise ship…the more you grow, the more you have to fight against momentum. So, my takeaway from this is that they figured out the secret to continued success as a maturing company, and good for them.

      Now, I say all of this with sincere hopes that they don’t work their smaller number of employees to death and ask them to take on inappropriately burdensome workloads. Because if that’s the case, they should fuck right off with the rest of their peers.

      • Capt. Wolf@lemmy.world
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        2 months ago

        From what I understand, they basically have a very open work structure. People are free to work on what they want, when they want. They actually are against high workloads and do everything they can to prevent employee burnout.

        Source

        I can’t say if that extends beyond the development teams to other departments like server management, but everything I’ve ever seen about them says they’re all just in it to have fun, make cool shit now and then, and of course make tons of money. The fact that their sales platform basically just prints money helps support that culture, obviously.

          • HobbitFoot @thelemmy.club
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            2 months ago

            I think it speaks to developing for gaming over developing for infrastructure. What does it say about gaming where, a company that has a healthy attitude about work in general, has staff that prefer to work on addressing Steam bugs over working on a prestige game?

            • SchmidtGenetics@lemmy.world
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              2 months ago

              Do they? They have some pretty buggy and downright unplayable games due to griefers for years now so how is that even remotely true? And I’m sure their employees would rather build something new than to keep fixing old stuff, who wants that? That’s a pretty weird claim to say people prefer.

              It’s like people bury their heads and ignore everything bad about steam/valve.

              Steam/valve/newall seems to have this weird thing on lemmy, every other billionaire is cancer, but all hail GabeN, can’t have a discussion about anything here it seems without it getting derailed by people with rose glasses on.

              And did you read anything posted? What’s “healty” about anything from my screen grab?

              • uis@lemm.ee
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                2 months ago

                They have some pretty buggy and downright unplayable games due to griefers for years now so how is that even remotely true?

                TF2 got bot-free recently. Let’s see how it lasts.

            • SchmidtGenetics@lemmy.world
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              2 months ago

              Yeah it’s great to think letting your employees do what they want is good, which it is, but yeah everyone’s going to have their own idea and want to work on it. So who gets funding, etc.

              It’s strange the person said they move fast, that’s not something I’ve ever heard in reference to steam/valve before, and so many upvotes? What’s going on here.

            • SchmidtGenetics@lemmy.world
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              2 months ago

              Or there’s not enough people with passion, since their passion is hats, or the higher ups have their preferred people they give funding too, part of the linked articles mention this stuff.

              • Grandwolf319@sh.itjust.works
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                2 months ago

                I don’t want forced passion. If an artists doesn’t want to create, they shouldn’t be forced.

                So is game making an art form, I think so.

                • SchmidtGenetics@lemmy.world
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                  2 months ago

                  Great, than do that somewhere else and someone else can take their place and do their art under structure.

                  Who said forcing? Some people just want to draw, while others do only want to draw hats. If you only want to draw hats and we need someone who will draw something else, and there’s 30 of them, yeah that’s an issue dude.

                  Valve admitted it didn’t work, it’s weird the length people go to defend it.

      • theneverfox@pawb.social
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        2 months ago

        This is such a simple idea that people seem incapable of understanding

        Big companies can’t innovate. They’re pulled in too many directions and create bureaucracies that stifle the individuality needed to push beyond known techniques. At best, they can iterate and imitate - and even that is very hit or miss

        There’s this idea companies must grow or die - but in reality, companies grow until they can only perpetuate themselves. They start to only make sense on paper

        Individuals drive progress - they need time and autonomy

      • interdimensionalmeme@lemmy.ml
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        2 months ago

        Valve has done so much ?

        Steam hasn’t been improved since 2012.

        They’re clearly coasting.

        They’re keeping their keeping the 30% cut and running away with it instead of hire people to fix stuff.

      • imecth@fedia.io
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        2 months ago

        These stats don’t include subcontractors and as such they’re very misleading. For example, who do you think produces the GPUs inside the steam deck? Hint: it’s not Valve.

          • imecth@fedia.io
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            2 months ago

            My point being that while valve itself has only 350 employees, it subcontracts far more than that.

            • piccolo@ani.social
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              2 months ago

              that’s really silly to argument. only a few manufactures in the world even have the capabilities to produce GPUs and CPUs. even China doesn’t have the fabrication capabilities with current generation. So of course, Valve is going to purchase GPUs from a 3rd party unless you expect them to spend tens of billions of dollars to start their own silicon fabrication…but oh wait, now they have to purchase silicon, so they’ll start their own silicon mine… but now they need trucks…so they start their own truck manufacture…

              Do you expect them to become Samsung?

    • SchmidtGenetics@lemmy.world
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      2 months ago

      But it’s basically a store front and they contract almost everything out. Like how many people does it take to run some servers? They don’t make games, the steam deck and the VR are the few things they’ve done. And that could be done by a couple dozen engineers and contract everything else.

      Like how many employees should they have?

      • Grandwolf319@sh.itjust.works
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        2 months ago

        All that says is that if you give people choice, they might chose not to make games in today’s market, that’s not bad imo. It’s possible that building new games isn’t what the world needs right now.

        • SchmidtGenetics@lemmy.world
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          2 months ago

          It says that every employee had their own idea of what valve should be working too. Nothing got done, games, updates, bug fixing, there wasn’t anyone to say hey, we need 5 guys to get this done. It’s nah I want to add hats to this game, but the griefers ruining this one isn’t important to me.

          Its always interesting to see the rose coloured glasses spin on this own admitted failure.

          • Grandwolf319@sh.itjust.works
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            2 months ago

            It says that every employee had their own idea of what valve should be working too. Nothing got done,

            I guess that’s where me and you would differ. Though they didn’t put out half life 3, imo valve has contributed more to my gaming experience than any other company and BY FAR.

            So if this is things not getting done, I only want more of this.

      • cygnus@lemmy.ca
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        2 months ago

        They don’t make games

        DOTA and CS beg to differ. Spotify is a “storefront” that produces nothing but has about 25x more employees.

        • SchmidtGenetics@lemmy.world
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          2 months ago

          And valve contracts out or has the developers and publishers self moderate their own pages on Steam instead. Why is this shocking? Because a company contracts out instead of employing people and has their customers do stuff for free…?

            • SchmidtGenetics@lemmy.world
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              2 months ago

              How does a discussion have a loser? I was adding how valve has such a low employee account since it apparently wasn’t clear to anyone currently in the discussion.

              Take offense that they legit have issues publishing any games due to their corporate structure…

              But I was only adding to the discussion, why do you need to “win”? They have their customers moderate their store pages and they contract out employees instead. Can you provide polite discourse to this topic without being an ass or no?

                • SchmidtGenetics@lemmy.world
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                  2 months ago

                  Well people are claiming valve is making loads of games and don’t have issues with their structure. So I’m providing evidence to counter these clearly wrong opinions. Isn’t that what you do? Support your claims with evidence instead of screaming and yelling like the other users are doing and provide nothing meaningful to the conversation…?

                  Do you guys not like proof to show that you are wrong or something? I get it valve is being bashed and you don’t like it, so why is everyone derailing conversations about the topic…? People can’t discuss stuff that you don’t like or something….?

                  • just another dev@lemmy.my-box.dev
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                    2 months ago

                    Hey, you do you. I just want to give you the feedback that when you repeatedly post something as blatant as a full page screenshot, it really stands out, especially on mobile. It might give off some fanatical vibes (in the original sense of the word).

                    Do with that what you will.

      • jqubed@lemmy.world
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        2 months ago

        Wall Street would probably say 15-30,000+. I think the point of the surprise is that actually it’s possible to be massively profitable and have good products without needing massive teams of people. How many mediocre/bad AAA games have teams larger than Valve’s entire staff? More isn’t always better, sometimes it’s just more.

        I haven’t read this article, because yeah, I’ve seen this same basic headline over a dozen times in the past week on Lemmy, but I think it’s a testament to what can happen when a private company doesn’t have a lot of shareholders and is run by people who just want the company to run well and be profitable. They don’t have to chase some unsustainable Wall Street expectation of x% growth every quarter.

        • SchmidtGenetics@lemmy.world
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          2 months ago

          Most of the store front is moderated by the publishers and developers, and they contract out a lot of work, maybe what, one valve employee at a server bank with the rest being contract workers?

          • uis@lemmy.world
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            2 months ago

            Most of the store front is moderated by the publishers and developers,

            You say this a lot, but can you explain what this means?

            • SchmidtGenetics@lemmy.world
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              2 months ago

              ?? The developers control the store pages, what needs to explained more? Go to the store, see what pages are linked there, those are the pages they are responsible to curate and moderate.

              It’s an all automated system, you don’t think there’s a steam employee typing it all in or something do you? This have low staff numbers since it’s hella automated and contracted out.

      • uis@lemmy.world
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        2 months ago

        Like how many people does it take to run some servers?

        That is exactly the point of post. You don’t need tends of thousands of people to run some servers.