If I stay still, stare, and breathe slowly then I won’t destroy the planet.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    10 months ago

    The only time I rage these days is when I am playing a souls-like and I tap the dodge button while my stamina is full and nothing happens. And then I just yell at the game. “Oh you stupid fucking bastard! Dodge! I’m hitting the button when his arm is still a mile away, just fucking move!

    It’s the same frustration playing Mario and for some reason the fat plumber asshole doesn’t jump when you hit B so you end up running off a cliff.

    • RGB3x3@lemmy.world
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      10 months ago

      Fucking finally someone also says this.

      I’ve always felt like the game is intentionally punishing in the most frustrating way, which is that there’s input lag.

      I can handle a difficult boss. What I can’t handle is a control system that feels completely unfair and laggy.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        10 months ago

        In the actual souls games, the dodge happens on release of the button because holding it is how you run. It can feel like input lag at times. Though there are times where there actually is lag, usually accompanied by a slight dip in FPS that results in you hitting the input, taking a hit, and then dodging.

        I’ve been playing Fallen Order, though, and like I’ll hit the combo to heal, my dude says his voice line and I even lose a heal vial, but the animation of the robot actually tossing me the thing never occurs and I don’t actually get healed. It also has a habit of not putting the droid on ziplines when you jump to them so you just fall into pits.

        • KubeRoot@discuss.tchncs.de
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          10 months ago

          Funnily, there’s something like this in hollow knight too - you tap the button to use a spell, hold to focus. In HK though, there’s an extra bind you can assign to cast a spell instantly.