• Etterra@lemmy.world
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    3 months ago

    Okay we can’t keep having to go accept these rewards, it’s wrecking our production flow. So we hired Larry here to be our official award acceptance guy. Oh and those new shelves have been finished so we’ll be getting all the trophies out of the break room by tomorrow.

  • Billegh@lemmy.world
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    3 months ago

    This is the industry’s plan to finally catch up to Larian. Sadly, they still haven’t figured out what they actually need to be doing with all of that free time though.

  • ansiz@lemmy.world
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    3 months ago

    I’m still having so much fun with this game that the lack of DLC hurts my feelings, lol! I’m just amazed they didn’t give Larian a blank check to do anything DLC wise once the awards kept flooding in.

    • Björn Tantau@swg-empire.de
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      3 months ago

      Oh, they definitely could have done DLC. But they didn’t want to. They just didn’t feel like it. And I think this shows how great this studio is. Instead of making a shit-ton of money with some mediocre DLC they instead opted to follow their passion.

      • ansiz@lemmy.world
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        3 months ago

        I think any DLC would have been far from mediocre. Given how much post release support they’ve done, I have no doubt DLC would have been stellar. But that’s my point, the passion for the core game is so clear! But I’m excited to see what the mod community can do with good tools.

        • boonhet@lemm.ee
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          3 months ago

          Might just be my opinion, but DLC in this game would’ve had to be what we used to know as an expansion pack. Think Age of Empires games where the expansions added completely standalone campaigns.

  • unmagical@lemmy.ml
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    3 months ago

    Why can you win awards for games that are still under development? Doesn’t that indicate the game isn’t finished and you’re rewarding something that people might not necessarily see?

    • PythagreousTitties@lemm.ee
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      3 months ago

      Balders Gate 3 was released awhile ago. What are you talking about?

      Do you think companies release a game and then send everyone home and shut the company down lol

      • cdipierr@lemmy.world
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        3 months ago

        No, any business major could tell you they release the game, then lay everyone off and sell the IP for parts!

    • halcyoncmdr@lemmy.world
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      3 months ago

      You do realize that after a game ships, they’re still working on fixing bugs, adding new content post-release, right? That’s still development time. They don’t just send out a game and move on.

      Well, some developers seem to, but not most, and definitely not the good ones.

      • Thassodar@lemm.ee
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        3 months ago

        The Manor Lords dev came out recently saying the opposite of this, basically there shouldn’t be an endless grind after the release of the game. He seems not to be bound to the “ultra-popular game gotta get content done ASAP” grindset previous games got sucked into.

        I’ve never played Manor Lords, and barely played Palworld, but there are so many games out now why sink 100 to 200 hours into a popular new release, only to complain about the lack of content a week later?

        • Mirodir@discuss.tchncs.de
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          3 months ago

          There shouldn’t be an endless grind, and from what I’ve seen in other interviews, Larian understands that too. They have a couple things they still want(ed) to work on and then move on to their next project(s).

          They definitely shipped a complete product last August. So complete that a lot of the industry, or at least a loud minority, was getting upset at the raised standards (lol). I don’t see how any consumer could complain.

        • vxx@lemmy.world
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          3 months ago

          The guy was arguing that users can’t expect live service updates but have to wait for longer cycles for updates i n their game, so the devs don’t get grinded to death.

    • Pyro@pawb.social
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      3 months ago

      They were working on it for patches and such. Plus they are probably starting the “next big thing” and having your dev team leave kinda hurts that xp

    • holgersson@lemm.ee
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      3 months ago

      Come on, I’ll bite and feed the troll.

      Why do you think that Baldurs Gate 3 is objectively a fundamentally bad game?

      • jjjalljs@ttrpg.network
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        3 months ago

        (not op) The strongest argument I could make is that DND 5e is not a good system and holds the game back, but even that doesn’t really make it “fundamentally a bad game”.

        • PythagreousTitties@lemm.ee
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          3 months ago

          I would say, if I wanted to really criticize it, it’s puddle deep compared to Pathfinder… but it’s still an excellent game. In no way is it a bad game.

      • therealjcdenton@lemmy.zip
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        3 months ago

        Its some annoying narrator telling you what’s happening instead of showing you what’s happening. Like it’ll say “you are in anguish” and your character just stands there staring at a wall. DnD this way doesn’t translate well to a game.