• jet@hackertalks.com
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    2 months ago

    Stray was excellent

    It’s kind of funny. The studio wanted to spin off to be independent. So everybody resigning, is effectively doing the same thing. It’s not like there’s big heavy machinery they have to move. The studio is the people.

    If they start their own company, they have successfully totally spun off

    • Mossy Feathers (She/They)@pawb.social
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      2 months ago

      Eh, reputation is still a thing and they probably aren’t getting to keep any of the IPs they worked on, like Stray or Outer Wilds. They also won’t get to keep whatever cash the company might have had in reserve. My understanding is that the idea of spinning off a studio to be indie is that you get to keep developing your IPs to some extent, you still have your brand and your reputation, etc. Otherwise they probably would have done this at the beginning.

      So, no, they didn’t really spin it off heh.

      • JokeDeity@lemm.ee
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        2 months ago

        So, no, they didn’t really spin it off heh.

        Did you tip your fedora after you typed this?

      • Bakkoda@sh.itjust.works
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        2 months ago

        I’d be willing to bet with the right PR this would only strengthen the reputation of whatever studio they decide to create next.

    • xantoxis@lemmy.world
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      2 months ago

      Not exactly the same. First of all, a new company hasn’t formed yet and if it does it won’t retain as many of the original staff because it doesn’t have the same momentum as one formed through a legal separation of the companies while everyone is still employed.

      It also can’t retain the rights to Stray which would have provided some funding. And it doesn’t retain the rights to whatever projects they had in development, so they won’t have anything to work on for a while.

      That legal spinning off was actually pretty important.

    • ABCDE@lemmy.world
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      2 months ago

      They’re just part of the publisher though, they didn’t make the games.

  • zockerr@lemmy.world
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    2 months ago

    Well damn. I hope they can get a start under a new company. Annapurna has been kind of a seal of approval for high quality, small dev team games that weren’t the usual triple A bullshit or obvious cash grabs.

  • Krauerking@lemy.lol
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    2 months ago

    I mean I had actually had a conversation a long while ago when I originally fell in love with Annapurna games about my perceived dangers of it being run almost single handedly by a billionaire playing around with her Dad’s money that the level of control she had would make it risky to treat like a legitimate company but they really put the gold star stamp of approval on so many games they made and published.

    Honestly this won’t really hurt the billionaire. She has the publishing contracts still and whatever partial finished games were already in development but I really do hope the best for the actual talent and employees.

    I really want to see them help push into that more united gaming labor force that the Henry Stickman developers foundation (Outersloth), and other groups are doing to let them actually help games be unique and good.

  • figaro@lemdro.id
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    2 months ago

    I just played Sayonara Wild Hearts. It’s very aesthetic. Fun gameplay.

    Best wishes to the staff :)

  • Evil_Shrubbery@lemm.ee
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    2 months ago

    And now when you buy their games none of moneys will go to the actual devs??
    (Or do they get royalties?)

    Arr, what a shitty system we built for ourselves.

    • Zangoose@lemmy.world
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      2 months ago

      Annapurna was a publisher team, not a dev team (that published a lot of indie teams’ games). I’m not entirely sure how this affects the devs though since I’m in general software development and not game development.

      When Warner Bros shut down Adult Swim’s game publishing team a few months ago, they did at least give publishing rights back to the original devs so something similar might end up happening here.

      That being said it’s also possible that all of the games Annapurna published get put in licensing limbo and the original devs get screwed over by this if the Annapurna parent company doesn’t want to give up their publishing rights.