• Zozano@aussie.zone
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    5 months ago

    Who cares? Bethesda is long past the point of developing a good game.

    They could take all the time in the world and it would still be shit because their formula for game development is pathetic.

    • Xanis@lemmy.world
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      5 months ago

      I won’t discount them unless an Elder Scrolls or Fallout game drops and is garbage. 76 has turned around into an actually enjoyable experience, for instance. At the same time I don’t particularly care if a studio pumps out good or bad as there will still be idiots preordering and buying day 1. I am more than happy to wait for the reviews. A good game is a good game, and a bad one, bad. Who develops it makes no real difference apart from an expectation.

      Thaaaat saaaid: Todd, my dude, you do actually need to hurry up. A great entry into the Fallout universe would restore some of the old faith you have caused to fall away.

      • gamermanh@lemmy.dbzer0.com
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        5 months ago

        won’t discount them unless an Elder Scrolls or Fallout game drops and is garbage

        It was called Starfield and it dropped last September

        • Aermis@lemmy.world
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          5 months ago

          Which is neither fallout or elder scrolls. I played starfield to it’s completion. It was fine. Nothing more than a 7/10. Had a lot to work on.

          But I don’t get the fallout 4 hate. With a few mods and shutting up the protagonist, the game was more than enjoyable.

          • gamermanh@lemmy.dbzer0.com
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            5 months ago

            Which is neither fallout or elder scrolls

            It’s in the same engine with the same mechanics that the last 2 Single-Player Fallout and Elder Scrolls games used (the gunplay is Fallout, the magic is Skyrim shouts, exploration is the same in all of them), to pretend Starfield doesn’t reflect on what future BGS Games will be like just because it doesn’t have the same name as their other series is patently silly

            Nothing more than a 7/10

            Your standards are way too low if you think Starfield is anything close to a 7

      • Zozano@aussie.zone
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        5 months ago

        This is one point I contend with: Fallout 76 didn’t become good with patches. I’m not unconvinced that there’s a conspiracy for Bethesda to create the impression online that the game became good with updates.

        That’s just me though.

        • M0oP0o@mander.xyz
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          5 months ago

          I was going to say Fallout 4 was the stinker and the only reason it gets as high of praise as it does is just how bad Fallout 76 was and after a lot of patches still is.

    • fibojoly@sh.itjust.works
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      5 months ago

      Come on now, let’s be honest : as long as the community keep doing the work for them, their games will be popular. All they gotta do is make it easy to make mods and the jankiness and stupid decisions can be patched over and made into something great that actually pleases everybody, because everybody can decide to fix what they want.

      The problem is their delusion that people love their games as they are.

      • Zozano@aussie.zone
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        5 months ago

        Even this is a stretch to be honest. Their games aren’t easy to mod. Minor updates break shit. You need to consider mod load order. You need to “clean” the base files before loading in any big mods.

        Their games are made of fucking speghetti code and they don’t care. They could fix it, but they don’t. They could clean their own base game files so this isn’t necessary, but they would rather force people into the ecosystems of Creation Club.

  • harrys_balzac@lemmy.dbzer0.com
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    5 months ago

    Just like they didn’t rush Starfield? Well, Microsoft told them to spend another year on it. I can’t imagine what that version looked like.

    • TachyonTele@lemm.ee
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      5 months ago

      It looked worse than Redfall when that game was released. There was a leaker at that time that said Starfield was absolutely no where close to a game and they hadn’t even figured out how to make it fun at all when Redfall went out.

        • TachyonTele@lemm.ee
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          5 months ago

          Howard has been a gold mine for Bethesda. Him, Pete Hines (the PR guy), and Emil (the only writer they employ) are the three amigos. Their games are cheap, modders will fix everything for them, and they’ve held strong to their money at any cost don’t call it mtx ideals that rake in the loot.

          Notice how they only have two IPs. Elder Scrolls and Fallout. They’ve been coasting on lore that was created before Oblivion and Fallout 3 for decades. That’s why Starfield fails so hard, they had to actually come up with new ideas for once.

          Plus they also know how to throw banging release parties complete with private concerts. You didn’t get rid of that guy.

          • pkmkdz@sh.itjust.works
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            5 months ago

            That’s why Starfield fails so hard, they had to actually come up with new ideas for once.

            I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent.

            If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine

  • tal@lemmy.today
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    5 months ago

    Okay. Can you license it to someone else?

    Like, you’ve got an engine, which you paid a bunch of money to develop. But you’re only making one game at a time in it, which limits the return. If another carefully-selected studio were willing to use the engine and had Fallout rights, they could put out a game. You did that with Obsidian and Fallout: New Vegas was an enormous success.

  • Kecessa@sh.itjust.works
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    5 months ago

    Yeah it’s too late to rush it, everyone has watched the TV show and is now interested in something else.

      • TachyonTele@lemm.ee
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        5 months ago

        It is good. It’s pretty bland as well, if that makes sense. I really liked it, but I have zero interest in ever watching it again.

      • Cyberspark@sh.itjust.works
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        5 months ago

        A lot of the TV show is the world’s slowest “unboxing” of the Fallout world. It’s a fun ride, but the ultimate reveal is everyone’s too busy being out for themselves to make the world better. (Not a surprise to anyone versed in Fallout lore), but without any of the story surprises, lore reveals the acting and story alone aren’t really strong enough on their own to call for second viewings.

        • Marketsupreme@lemm.ee
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          5 months ago

          Honestly wasn’t crazy about the acting myself, but took the show at face value. A solid 6/10 for me.

  • ssm@lemmy.sdf.org
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    5 months ago

    The longer Bethesda doesn’t touch Fallout the better, as I see it.

    • nanoUFO@sh.itjust.worksOPM
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      5 months ago

      They don’t want to make it outside of American because reasons. I don’t think their current team has the skillset to justify that idea. If it was Tim Cain I would believe he had a good reason. But current fallout writers aren’t on par, so why not make it more interesting.

      • Zahille7@lemmy.world
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        5 months ago

        I think the good reason is that it’s a satire of American society during the cold war.

      • Vakbrain@lemmy.dbzer0.com
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        5 months ago

        Let’s be honest, a fallout outside USA would render the weapons and ammos as rare as Elon Musk’s well thought out tweets

        • kbin_space_program@kbin.run
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          5 months ago

          It would have to be more melee based, maybe in a northern area of Europe with a heavy scandanavian focus.

          Maybe the radiation gave them magical abilities. Have a sorry redneck excuse for a magical college up in the north east of the map in the remnants of a ruined city.

          • vaultdweller013@sh.itjust.works
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            5 months ago

            No bad, Fallout shouldnt have fucken magic. Its pulp Sci-fi sure but at most it should have NPC psychers nothing more. We dont need to fucken have special magic abilities in everything.

  • JJROKCZ@lemmy.world
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    5 months ago

    That’s true and I agree to an extent… they really need to build a new engine for whatever release is next, starfield proved that the current one won’t cut it. People are tired of these tiny cities and copy/paste dungeons everywhere.

    The next big Bethesda title should coincide with the new engine launch if Todd has his witts still. It also shouldn’t be 2030 before we see that new engine…

    • TachyonTele@lemm.ee
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      5 months ago

      They just spent five years upgrading their engine. They’re not going to use anything else for ES6

      • JJROKCZ@lemmy.world
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        5 months ago

        Those upgrades clearly weren’t up to snuff. The game may have ended up profitable but it certainly wasn’t the next Skyrim from community feedback. They dumped a ton of money into it but it won’t have the money printing longevity of Skyrim

    • TachyonTele@lemm.ee
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      5 months ago

      ESO does too. Seems like the people that are not in charge of the mainline games know what they’re doing.

    • TachyonTele@lemm.ee
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      5 months ago

      If they can’t make a game about space ships and hundreds of worlds you can play on fun, then I have zero hope for TES6.

      • JJROKCZ@lemmy.world
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        5 months ago

        Problem with starfield is the content was small and sprinkled into an ocean of game. MAYBE with a smaller world to build in they’ll be ok, though I agree, low hope here

        • TachyonTele@lemm.ee
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          5 months ago

          It’s not worth fixing a game that’s not fun. There’s hundreds of mods for Super Metroid on the SNES. Not so many for Barbie.