- soldado
- vagabond
- grocer
- railwayman
- limb fetishist
- escape artist
- dick head
- samurai
- able-bodied seaman
- toad
It’s not a soulslike unless it comes from a Souls region of gamedev, otherwise it’s just sparkling masochism
Soul like is when you can light cozy camp fire
laughs in roguelike
“Roguelike” is a term used to describe a game when an indie developer wants to make more money.
It predates souls though.
Yeah, I’m old enough to have played Rogue back in the 80’s, and trying to learn enough BASIC on my computer from Radio Shack to make my own version.
:(
Soulslike is when game hard, 3D, combat and boss fight focused, with dodge mechanics and real time combat. Or are you gonna tell me Super Meatboy is soulslike because it’s hard?
It seems to me that the most distinctive feature is the save mechanic that essentially splits the game into levels where you can only save your progress when you reach a campfire.
For example, Jedi: Fallen Order is a soulslike because it has the same mechanic (with meditation circles instead of campfires), despite being SciFi themed. It does also have all those other things you mentioned, but arguably, so does Skyrim, which is definitely not a soulslike.
A souls-like must have a couple of the following:
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video game where the difficulty can be incorporated into the player’s identity.
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a conspiracy between monitor and controller manufacturers
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Difficulty modes are forbidden.
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has an easy mode called “magic build”
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Story, narrative, and plot are all forbidden. The player can learn about the world, but cannot affect it.
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Sekiro is the best one.
Sekiro is not a soulslike, it’s Ninja Gaiden. :P
📝
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People that say soulslikes are hard weren’t gaming back in the 80s/90s huh?
At least I can fight Malenia 50+ times without any tedious things in-between. If you die three times at a boss in an 80s game, you’re starting that game over. I would say that if 80s/90s games had similar qol improvements then most of them would not be as hard as souls games.
Yeah, most of the challenge back in the day was clunk, lack of information, and game design derived from arcades, where you had to die so that you’d use more quarters.
Soulslike is when game like souls.
If game not like souls, game not soulslike
I can see you’ve liked souls before
megaman and battletoads has entered the chat
🐸 ^it is Wednesday my dudes^ 🐸
rapid fire buster shooting intesifies
Can I have the vampire milkers simp class?
rogue-like entered the chat
Custer’s Revenge is a soulslike.
Big vampire milkers, so Resident Evil 8 is souslike, got it
It it hard ?
Only when I think about Lady Dimitrescu
;) ^soulslike confirmed^
Soulslike is when roll to dodge
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I pretty much am the person on the left, I’ve never played genre and the only thing I’ve heard is “they’re hard”.
🥰 it’s so inspiring how hard soulslike games are 🥰
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Is it hard?
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Sounds like a soulslike to me bud