• Harvey656@lemmy.world
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    4 months ago

    Pocketpair is a Japanese company too right? That doesn’t bode well, Japan has some shit laws for defending these sorts of lawsuits. I really like palworld, and don’t want it to go away. Fuck Nintendo.

  • I Cast Fist@programming.dev
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    4 months ago

    “Multiple patents”

    Specifies none

    Off to a great start, I see. I know that actual game mechanics cannot be patented or copyrighted (the same principle applies to non digital games), so I’m really curious to what these patents are.

    • Charzard4261@programming.dev
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      4 months ago

      Game mechanics can be patented. It’s stupid, but things such as “loading screen mini games” and “overhead arrows pointing to your objective” have been patented. The second I believe even got enforced once.

      I think these kind of things have been getting approved less and less, but I wouldn’t be surprised if “balls that contain monsters” was patented back in the early days too.

      • I Cast Fist@programming.dev
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        4 months ago

        The game during loading screen isn’t a “game mechanic” per se, which is why I think it was patented back then. Completely ass backwards that it could be patented, but there’s that.

        As for the overhead arrow for navigation, I wasn’t aware of that one. Was that from EA? I think it can be argued that’s not a “game mechanic” either, because it’s not “an essential component of the game”

        • greenskye@lemm.ee
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          4 months ago

          It was crazy taxi and no other game could use the mechanic. And telling you where to go is pretty darn important to a lot of games

    • dual_sport_dork 🐧🗡️@lemmy.world
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      4 months ago

      “Method for releasing 927 iterations of the same stale game across multiple platform generations.”

      It can’t possibly be for “Method of splitting one complete game into two mutually exclusive cartridges with separate rosters to entice whales to buy two copies,” because if it were they’d have already sued Capcom 15 years ago.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      4 months ago

      Someone linked a list of all the patents Pokemon Company specifically holds and the very first one was “creature breeding based on good sleep habits.”

      1. How does that even get a patent?
      2. What the fuck iteration of Pokemon requires you to have good sleep habits to breed your pokemon? 🤨
      3. Does it actually help you sleep? 🤔 I might need to start breeding pokemon…
      • I Cast Fist@programming.dev
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        4 months ago

        I know for sure that palworld does not promote good sleeping habits in any shape or form, at least not to my addicted ass

  • sorrybookbroke@sh.itjust.works
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    4 months ago

    Normally I’d say fuck Nintendo but palworld obviously stole the designs and artistic direction for many of their characters.

    Most of the pals I saw at first were modified versions of an already existant pokemon with little to seperate it from fan art of that pokemon. This is particularly agregoous as they clashed against the rest of this games aesthetic. Nothing that was original fit with the design of the pokemon rip offs.

    Many other games have a pokemon esque aesthetic without direct copying. It looking similar is not my issue. My issue is that while playing I could easily name most pals to a pokemon. Seriously, look up comparisons. It’s blatant.

    They’ve moved away from thisbrecently but fuck man if it ain’t obvious. If they did the same to some small project I’d assume people would be much more up in arms, rightfully so.

    Still though, I won’t cry if Nintendo loses. I hope they pay an insane amount in lawyers fees either way and never see a dime out of the case

    • stormesp@lemm.ee
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      4 months ago

      For real, its fun to see people shitting on Nintendo on this one, i dislike them as the most, but its absurd here. Pocket Pair just releases copies of other games, they also released a Hollow Knight copy just before Palworld, and on Palworld they almost copied the design 1 to 1 in some creatures. There is a reason you dont see Nintendo suing the other million pokemon clones, which is because they dont went of and almost even used the same geometry for some models. They straight up copied Pokemon like Lucario, Luxray, Cinderace, Cobalion and a bunch of others to the point where people showed their triangles and it was pretty certain they used ripped assets as the base for them.

      • TachyonTele@lemm.ee
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        4 months ago

        Copied characters is not what the lawsuit is about. It’s like nobody ‘defending’ the lawsuit has read anything about it.

        • stormesp@lemm.ee
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          4 months ago

          Im not defending the lawsuit, im talking about what most people is talking about here without knowing shit about the case, the companies or the games. PocketPair whole schtick has been copying other games, from visual aesthethics to mechanics, you can look at their steam. Also, btw. that article doesnt even talk about what Nintendo is suing for or not, https://www.eurogamer.net/nintendo-sues-palworld-developer-for-infringement-of-multiple-patents that article is on the response of PocketPair to this link, and all nintendo has said pretty much is: “Nintendo will continue to take necessary actions against any infringement of its intellectual property rights including the Nintendo brand itself,” the company’s statement today concludes, “to protect the intellectual properties it has worked hard to establish over the years.” Pretty much they broadly have talked about intelectual property and multiple patent infringements.

  • yamanii@lemmy.world
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    4 months ago

    Nintendo filled some vague ass patents after the game launched, they are a disgusting company that already did the same to white cat project because of some virtual analogue because they were releasing their own Dragalia Lost.

  • demizerone@lemmy.world
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    4 months ago

    I don’t play this game, but would love to donate to help the fight. Nintendo is out of control with their bullshit.

  • Buttons@programming.dev
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    4 months ago

    Patents and video games huh? We can’t ignore what John Carmack had to say about this:

    The idea that I can be presented with a problem, set out to logically solve it with the tools at hand, and wind up with a program that could not be legally used because someone else followed the same logical steps some years ago and filed for a patent on it is horrifying.

    –John Carmack

    • Cock_Inspecting_Asexual@lemmy.world
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      4 months ago

      Dont steal my base model that I patented and made entirely by hand and then claim it as your model.

      its that simple. As barbaric as the VRCHAT community can be sometimes, I can wholeheartedly agree that it is 100% a crime to take someone else’s hard work, tweak it, and then pretend that you own it. Pay people their fucking respects/royalties or take a different approach. Toby Fox did it, Every other Pocket Monster-like Series in Japan did it, and so on. if your gonna make a product similar to another, especially fucking Nintendo with how notorious they are for copyright striking, TAKE THE STEPS AVAILABLE TO MAKE IT DIFFERENT. Don’t churn out a “Pokemon with guns” and then get shocked with your copyright stricken. Thats fucking stupid to me. And its even stupider people are shocked it’d fuckin happen.

      There’s deadass so many routes they could’ve went with, Art-styles they could’ve went with, fucking game mechanics they could’ve went with. And they chose something that 90% of people can agree “looks like Pokémon, smells like Pokémon, functions similar Pokémon”

      I mean for GOD FUCKING SAKES, At least GO WITH DIFFERENT MONSTER IDEAS. We have an ENTIRE WORLD Filled with Cryptids and mystical beasts of all kind, and Palworld STILL CHOSE TO GO for Yokai/Japanese based creatures? Get the fuck outta here with that. Homeboy coulda did American mythos and got away with that, no ones holding a patent against the design of The Flatwoods monster?? Let alone is there a “pokemon” clone of Australian Mythos, so why the fuck are we still trying to do what’s already been done to death and then getting shocked with it falls flat or is criticized.

      • Couldbealeotard@lemmy.world
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        4 months ago

        You are conflating copyright and patents. Copyright is protection for the expression of an idea, like the art design. This is a patent issue, which is a protection of how something works.

        If somehow I patent a vague mechanic like “a method of selecting weapons with the directions of an analogue stick or mouse, presented as an 8 direction on screen circle.” Then I could sue Red Dead Redemption and Batman Arkham, despite there being no copyright infringement with whatever game I made with that feature.

        • Cock_Inspecting_Asexual@lemmy.world
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          4 months ago

          Aren’t they suing because of the 3d models?? not the design of them but the fact they took Nintendo models and tweaked them???

          If im deadass wrong I will 100% shut tf up and delete my rants.

          • dual_sport_dork 🐧🗡️@lemmy.world
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            4 months ago

            Aren’t they suing because of the 3d models??

            No, they’re not. The word “patent” is used in every single article about this repeatedly. Patents are not the same as copyrights.

            A copyright protects a creative work: A work of fiction, a movie, a character.

            A patent protects the method in which the way a thing functions: A machine, a chip, an algorithm, or in Nintendo’s assertion certain vague gameplay concepts.

    • Cock_Inspecting_Asexual@lemmy.world
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      4 months ago

      The idea that I can be presented with a problem, set out to logically solve it with the tools at hand, and wind up with a program that could not be legally used because someone else followed the same logical steps some years ago and filed for a patent on it is horrifying.

      Thats essentially what both an AI does and what ChatGBT does. Are you gonna defend that to?? Just dont take credit for shit someone else made, who cares if its Nintendo. I don’t want my game sprites altered and then sold as though whoever altered them made them by hand?!

      • Veneroso@lemmy.world
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        4 months ago

        My cock is not inspired after reading this bad take.

        John Carmack is human intelligence and therefore more valuable than artificially generated drivel.

        -edit- I mistook inspecting for inspiring for your name. I’m leaving it.

        • Cock_Inspecting_Asexual@lemmy.world
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          4 months ago

          I never said John is an AI. But there are steps Palworld coulda taken to avoid the inevitable. If anything its just sad they did nothing to prevent this. I can see why thousands of people like it a fuckton. But they did nothing to actually avoid this from happening.

    • finitebanjo@lemmy.world
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      4 months ago

      More like he wouldn’t be able to sell his solution to others, but yeah I think Patents on simple processes and mechanisms are dumb, especially certain software and firmware.

      • BigPotato@lemmy.world
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        4 months ago

        Imagine if you had a hammer and decided to use it to hit a nail and then someone came along and said “I see you’re using my method to build a house! Pay up!”

        Well, you can’t patent something like that!

        Imagine you open up a game engine, any engine, and decide you need to point to an objective so you decide to use an arrow. A game company says “You’re using our method to identify objectives! Pay up!” and that one is a unique mechanic?

        How long has humanity been using arrows to point to things? How can you patent it just because it’s a digital arrow?

          • webadict@lemmy.world
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            4 months ago

            Hey man, I’m future you. I here to give past me a warning. You keep looking like a complete fool and when you look for evidence to support your false claims, it turns out you were wrong the whole time, so you built a time machine to stop yourself. Anyway, the warning is to only use 1.11 Jiggawatts, as you miss the return time to stop yourself from looking foolish by about a day. Good luck!

          • BigPotato@lemmy.world
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            4 months ago

            The ludicrousness is the point. “Capture a creature in a ball”… How close is that to Red Dead’s lasso? Could Nintendo patent capturing a creature with a rope? Does anyone hold that patent yet? No, it would be silly to try to patent something like that - yet at one point I’m certain it was someone’s “technique” while everyone else was jumping on the horses back like Breath of the Wild.

            • finitebanjo@lemmy.world
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              4 months ago
              1. This thread started with a general statement about patent laws with a glaring innacuracy that it applied to noncommercial applications and in perpetuity. That is what I argued against. I fully support PalWorld.

              2. If that were Nintendo’s justification they would lose instantly. You can patent and/or claim intellectual property for very specific named designs, but you cannot do so for vague narrative concepts. Example: PokeBalls in various colorschemes is a go, but “a ball that capture creatures” is not good enough to patent.

            • finitebanjo@lemmy.world
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              4 months ago

              No, the very premise of that user’s analogy is that he isn’t profiting from it. If somebody invented hammering nails literally this year and a company came in selling it as a product without permission, then it would be comparable. It reads as if he failed to read my comment entirely but still replied with multiple paragraphs.

              The game development analogy is better, floating arrows about characters heads was actually patented, but it was widely criticized and it expired in 2019. Plus I already took offense to simple mechanisms and especially certain software and firmware solutions.

              • TachyonTele@lemm.ee
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                4 months ago

                A patient on hitting a nail with hammer is ridiculous if it’s your framing or theirs.

                • finitebanjo@lemmy.world
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                  4 months ago

                  Countless buildings would never be built if you didnt invent hammer and nails, being paid royalties for a few years by large businesses who make use of it seems pretty fair.

  • Rob200@lemmy.autism.place
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    4 months ago

    You know Nintendo is just weird.

    They file a patent lawsuit against an indie game, just because someone finally got popular. But why don’t thay sue digimon or blue dragon, and while their at it, howtotrain a dragon while their at it.

    This whole thing is just weird.

    • Scrollone@feddit.it
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      4 months ago

      Well, they waited for Pocketpair to become big enough to give them money, and not too big to risk losing against them.

    • Gormadt@lemmy.blahaj.zone
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      4 months ago

      The really odd but is being unaware of which patents they’re allegedly infringing on

      That should be part of the filing shouldn’t it?

      Also are they going to sue Square Enix for Dragon Quest Monsters while they’re at it?

  • rocci@lemmy.ml
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    4 months ago

    I’ve never been interested in Palworld, and I certainly don’t intend to play it, but I’ll probably buy it today.

    Because fuck Nintendo.

  • PenisDuckCuck9001@lemmynsfw.com
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    4 months ago

    Fuck Nintendo. I think Palworld is a stupid game that I wouldn’t ever bother to play but Nintendo is pure evil and they NEED to lose. They do not deserve a monopoly on whatever type of genre that is.

  • Franklin@lemmy.world
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    4 months ago

    It’s still identifiably distinct, I really hope Nintendo lose because allowing copyright of a concecpt is dystopian especially in the context of our lengthy time frames for copyright.

    It reminds me of when Apple wanted to patent the idea of rounded corners.

    • simple@lemm.ee
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      4 months ago

      It’s not even copyright, they’re suing for using things they patented, but their patents are extremely general. I kid you not, they have a patent for MOUNTING CREATURES, something hundreds of games have done.

      Abstract: In an example of a game program, a ground boarding target object or an air boarding target objects is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground player character automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.

      I’m no lawyer so I can’t tell you how well this would hold up in court but it’s ridiculous. See more: https://patents.justia.com/assignee/the-pokemon-company

      • yetAnotherUser@discuss.tchncs.de
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        4 months ago

        It’s a little more specific, I think the patent is about:

        • mounting either an air or ground mount
        • when riding the air mount, going close to the ground transforms it into the ground mount and you keep riding it

        But that’s still something multiple games have done in some way I think.

      • dual_sport_dork 🐧🗡️@lemmy.world
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        4 months ago

        I am positive prior art could be claimed for most if not all of those. Square Enix could cry afoul of the “mounting creatures” one as well as I’m sure many, many other earlier games on a plethora of platforms.

        You could mount and ride Chocobos in Final Fantasy 2, i.e. the real “2,” the JDM only one on Famicom, which was released in 1988. The aforementioned patent was only filed on Nintendo’s part in 2024.

        They can, to use a technical legal term, get fucked.

        • Cypher@lemmy.world
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          4 months ago

          Blizzard should be paying attention to this, as it perfectly describes their flying mounts.

          I really hope Nintendo just picked a fight with Blizzard/Microsoft lol

          • A1kmm@lemmy.amxl.com
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            4 months ago

            Bullies tend to pick victims who can’t fight back too effectively, so I doubt they’d go after Microsoft.

            All the big tech companies have a bunch of vague patents than in a just world would never exist, and they seldom go after each other, because they know then they’ll be hit with a counter-suit alleging they violate multiple patents too, and in the end everyone except the lawyers will be worse off. It’s sort of like mutually assured destruction. They don’t generally preemptively invalidate each other’s patents, so if Microsoft is not a party to the suit, they’ll likely stay out of it entirely.

            However, newer and smaller companies are less likely to be able to counter-sue as effectively, so if they pose a threat of taking revenue from the big companies (e.g. by launching on competitor platforms only), they are ripe targets for patent-based harassment.

            • I Cast Fist@programming.dev
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              4 months ago

              While Microsoft is not a target right now, if that patent for ground-flying mounts is used (which I doubt it will, given it’s too recent and widely used by older games), Palworld can just point at World of Warcraft Burning Crusade as prior art and it suddenly becomes MS vs Nintendo.

      • troed@fedia.io
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        4 months ago

        IANAL - but I’ve worked for Big Company and have gone through the patent process a few times. A patent isn’t what’s written in the supporting text and abstract. It’s only the exact thing written out in the claims.

        First claim from the patent the abstract is from:

        1. A non-transitory computer-readable storage medium having stored therein a game program causing a computer of an information processing apparatus to provide execution comprising:

          controlling a player character in a virtual space based on a first operation input;

          in association with selecting, based on a selection operation, a boarding object that the player character can board and providing a boarding instruction, causing the player character to board the boarding object and bringing the player character into a state where the player character can move, wherein the boarding object is selected among a plurality of types of objects that the player character owns;

          in association with providing a second operation input when the player character is in the air, causing the player character to board an air boarding object and bringing the player character into a state where the player character can move in the air; and

          while the player character is aboard the air boarding object, moving the player character, aboard the air boarding object, in the air based on a third operation input.

        Exactly everything described above must be done in that exact same way for there to be an infringement.

        • TowardsTheFuture@lemmy.zip
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          4 months ago

          Which sounds like mount selection based on if onland==True: landmountlist, else: airmountlist. ??? Can you really patent “I used an if statement to change what the mount button does based on a condition”

          Boy, better fucking patent that fucking pure genius there’s no way anyone could program that without having copied us.

          Like I fucking hope I misread that.

          • troed@fedia.io
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            4 months ago

            All of the statements in the claim need to be fulfilled - so while that if looks correct it’s only a very small part of the actions described. Example:

            in association with selecting, based on a selection operation,[…], wherein the boarding object is selected among a plurality of types of objects that the player character owns;

        • Petter1@lemm.ee
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          4 months ago

          That seems a bit more easy to get around. It is still crazy to think that you have to check your whole game design against that many patents 😅

          • Dr. Moose@lemmy.world
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            4 months ago

            it’s stupid. I’m convinced that people who oversee software patents don’t even know what’s a computer.

    • Telorand@reddthat.com
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      4 months ago

      It’s not a copyright suit, it’s a patent suit. So it’s indeed just like the Apple suit, though what patents were infringed upon is still unknown as of now.

    • Jo Miran@lemmy.ml
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      4 months ago

      They are being sued for patent infringement not copyright violations, which is extra weird.

  • littlecolt@lemm.ee
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    4 months ago

    I can read the room here. I know this will be an unpopular opinion, and I want to preface this with a big “fuck Nintendo” and particularly their legal team.

    That said, fuck Palworld, too. They are absolutely just straight up copying Nintendo/The Pokemon Company’s designs. It’s blatant. It’s AI bros making money by copying Pokemon designs, plain and simple. Palworld would not have caused the stir it did if not for the blatant “It’s Pokemon with guns!” angle.

    So, while Nintendo can normally go suck the biggest of dicks when they swing around their lawsuit arms, this time I think they fully have every right to go after these guys, I don’t care how much they say they’re gonna fight the big bad mega company “for the fans and for indie devs everywhere” lol man, great statement. Guaranteed to get the base riled up.

    Thank you for reading, you may downvote.

    • Furbag@lemmy.world
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      4 months ago

      I’m not going to downvote you, but, I disagree. Nintendo might have had a leg to stand on if they tried to say Palworld infringed on their Pokemon intellectual property and/or copyright, especially after the mesh controversy, but they didn’t attack them on that. They’re going after Pocketpair for patent infringement on a so-far undisclosed patent. Probably a game mechanic of some sort. Pokemon did not invent the monster collecting and/or battling genre. Dragon Quest predates it by a good margin.

      I’d like to see the patent they claim to have. In what way might Palworld be infringing upon their patent that another similar game, like say TemTem for instance, is not? I hate the idea that a fun game mechanic can be patented and locked down by one company for up to 20 years.

      Palworld would not have caused the stir it did if not for the blatant “It’s Pokemon with guns!” angle.

      This was 100% a fan reaction to the trailer, and not an official stance by the developers at all. That’s obviously what they were going for, but they stopped long before outright saying it out loud and let the consumer make their own inferences.

      They have every right to go after them, but I really hope they lose this one. Nintendo doesn’t deserve to have a monopoly on fun creature collecting games.

      • Cock_Inspecting_Asexual@lemmy.world
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        4 months ago

        I still really hate Palworld.

        It reminds me of that PETA parody I played a long time ago called Pokemon Black and Blue. It was pokemon but they were abused or some shit.

        Thats what Palworld reminds me of, Its pokemon but I can abuse them if I want to and thats just kinda fucked up IMO… Not something id wanna play :/ It all reminds me of those fangames people would make where Mario has a gun or a car or some other wacky ass Item that’d only exist IRL. the fucking pink Meowth with an AK-47 makes me ponder why this even got as popular as it did. but whatever- this is all still my opinion.

        This game also reminds me of that one Steam game thats basically Animal crossing (But you can kill people with guns) I think its called Virst Winter??? I cant remember… It just looks mega silly to me- I dont like having to look at a fake-Lucario with human hands holdin a glock. Its goofy- I cant take it seriously 😭😭😭

      • littlecolt@lemm.ee
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        4 months ago

        Absolutely. I’m looking at getting Dragon Quest Monsters: The Dark Prince soon. I doubt anyone calls it a Pokemon copycat, too.

    • daniskarma@lemmy.dbzer0.com
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      4 months ago

      I just don’t believe in copyright, IP or having fences on human culture.

      So even if they straight up put Pikachu in their game I think they have the moral right to do so. If they can make a good game with Pikachu in it, who is Nintendo to private humanity from that piece of culture?

      My statement is about morality. What’s legal or not is another matter.

      • kyle@lemm.ee
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        4 months ago

        I mean…artists should be paid for their work right? Fuck Nintendo, but that same logic could be applied to anyone. I’d be pissed if someone just straight up lifted my designs and resold it.

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        4 months ago

        I’m not extremely against all of copyright because I believe artists should have some protections (though the law sucks at this), but I also believe that once something becomes a decades-old billion-dollar franchise, non-identical imitation should be fair game. Can you imagine what would happen if companies could simply say that they own whole genres?

    • Buttons@programming.dev
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      4 months ago

      They didn’t copy Pokemon, they created new content that is similar to Pokemon.

      Do you believe it is wrong to create new content that is very similar to existing content that people enjoy?

      Is it wrong for Pocket Pair (Palworld’s creator) to create new content that is similar to existing Pokemon? Is it wrong for GameFreak to create new content that is similar to existing Pokemon? Morally speaking, why are the answers to those questions different?

    • Cock_Inspecting_Asexual@lemmy.world
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      4 months ago

      Palworld is just one of them Newgrounds games where its Mario but he’s got a Bazooka or some crazy shit.

      Whenever I run into someone with a Palworld Oc and their telling me about it, I cant help but feel like their offering me some kinda fake/knockoff Balenciaga; for lack of a better comparison. Like it looks like Lugia, flaps like Lugia, but this “thing” aint Lugia. Its- I dunno its just weird as shit.

      Its an uncanniness for me, that’s why I hate it and it feels wrong. My mind sees Jigglypuff with a pistol and I’m violently taken out of the scenario. Its just so- Fuckin weird man I cant describe it. It aint natural 😭😭

      The best way I describe it is that Palworld is the Alternate Universe version of Pokemom, only it exists in this universe and in this timeline and it weirds me out.

    • SSJMarx@lemm.ee
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      4 months ago

      I think you could be right, but it depends on the details Nintendo comes out with. I remember people were saying that they thought certain Palworld monsters had been ripped from the Pokemon games and recolored - if Nintendo can demonstrate that, then that’s a slam dunk for them.

      But if it’s just creature designs and collecting them, then I just don’t think that “a cute monkey with green fur” is a novel enough concept to be defensible against someone else doing something similar.

  • moonleay@feddit.org
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    4 months ago
    >Open Thread
    >People shitting on Nintendo, because fuck Nintendo
    >Nobody actually looked at the 1:1 model comparisons
    >Nobody actually looked into PocketPair as a company
    
    Jeez. I thought we were better then Reddit. 
    

    That being said, I don’t like Nintendo & their Ninjas, but PocketPair is not innocent here.

    This is not their only ripoff. For their next project, they choose to ripoff Hollow Knight. (At least they are consistent I guess?).

    They also abandoned an unfinished early access game (This game is 4 years into Early Access).

    Their CEO is also a crypto bro and said himself that he does not necessarily care about originality, if it means, that he can reach more people (and by extension earn more money).

    Just to name a few.